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The war vs shs | Fri Jul 08, 2011 11:33 am by Z3roN92 | U just wanna be like clawd
| Comments: 0 |
Sex 'R Us Challenges TUAA to a Clan War | Mon Aug 29, 2011 12:24 pm by [SrU] NateX | Sex 'R Us challenges this clan to a clan war. Do you guys accept or decline? :p
Edit: Zero has announced that he wants to get this place up and running again. Maybe this war COULD happen . . .
| Comments: 6 |
Umcoming war vs Shs | Tue Apr 19, 2011 6:12 pm by Z3roN92 | im looking for members for the war . i need 5 active war members and like 2 subs.
we have 4 spaces left and i will let ppl join based on skill level and other things so tell me if ur up for it.
Rules
the war will be a
one day war
3 stock
no items
AiB neutral stages and counter picks
8 min …
[ Full reading ] | Comments: 21 |
about the war of SHS | Sun Mar 20, 2011 1:12 am by 444cheese | hello my name is nate from SHS ur leader came over yesterday and propoisd a war but he forgot to say how many people r going to be in it if we are going to war this is nessisary please respond so i can post it in our fourm thank you
| Comments: 8 |
Thinking of holding another war. | Sun Mar 06, 2011 7:48 pm by Z3roN92 | I thinking of another clan war and i need 5 active members.
i already have 3 counting myself. So theres 2 spots left.
| Comments: 33 |
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| | OFFICIAL TUAA TOURNEY | |
| | Author | Message |
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Z3roN92 Clan Leader
Posts : 354 Join date : 2011-01-30 Location : New York
| Subject: OFFICIAL TUAA TOURNEY Sun Jul 03, 2011 4:00 pm | |
| This tourney is going to start whenever we get enough members
rules will be the standard aib rules ...................................... Brawl Rule Set: All matches must be played using the following rule set: General: Three (3) stock. Eight ( 8 ) minute time limit. All items off. If time runs out during a match, Sudden Death will never be played. Use the following rules instead: If one player has more stock remaining than the other, the victor will be the player with the most stock. If the stock count is tied, then the player with the lowest damage percent wins the round. If Sudden Death is forced by one player using a "suicide" move (Kirby/Dedede Swallow, Ganondorf Flame Choke, Bowser Bomb, Wario Bite, etc.), then whoever initiated the suicide move wins the game. If both the percent and stock are tied at the end of a match, a one (1) stock, two (2) minute match will be played. This match must be played on the same level as the game prior and with the same characters. Whoever wins this 1-stock playoff wins the game. Metaknight's Infinite Cape glitch is banned. Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects. Stalling is banned. Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Any infinite chain grabs must end quickly after 300% has been reached so as to prevent excessive stalling. No player must grab the ledge more than 40 times in a game, with the exception of a player using the Ice Climbers, for whom the limit is raised to 60 ledge grabs. If, and only if, the timer runs out and either player has exceeded the total ledge grabs, they lose the game, regardless of stocks and percents. If both players exceed the ledge-grab limit, then the usual time-out rules will apply. The first match of a game must be played on a Neutral Stage: Battlefield Final Destination Pokemon Stadium (Melee) Smashville Yoshi's Island Stage striking will be used to select the first stage. The lower ranked player will strike first, choosing a stage from the neutrals list to remove from consideration for the first round. The higher ranked player chooses two stages to remove from consideration for the first round. The lower ranked player then eliminates one of the two remaining stages from consideration, and the first round is played on the last remaining stage. The loser of the first game will then ask the winner to ban a stage. They must do so, or their counterpick is invalidated.The loser may then choose a stage for the second round. This process is repeated for game 3, if necessary. When choosing a stage, you may pick any Neutral stage, or any of the counter pick stages listed: Battleship Halberd Brinstar Castle Siege Delfino Plaza Frigate Orpheon Jungle Japes Lylat Cruise Pictochat Rainbow Cruise Any map may be played as long as BOTH players agree to it. You may NOT pick a stage that you have already won on for your counter-pick unless your opponent agrees. If the winning player fails to announce their change in character exit out of that game immediately. The game will still be played on the same stage. The winner from the previous is now locked into their character. The loser from the previous match may now reselect their character. King Dedede must dash before re-grabbing an opponent after a down-throw, unless the situation would allow King Dedede to regrab his opponent because of a facet of the stage, as in the case of a wall infinite. Infinite grabs (aside from the earlier mentioned situation with King Dedede), jab locks, laser locks, suicides, wall infinites, etc. are not banned. Do not dispute a match that you lost to the above tactics. | |
| | | iTz_iNsPuRaTioN New Member
Posts : 1 Join date : 2011-08-01
| Subject: ? Mon Aug 01, 2011 8:16 pm | |
| Has this tourney started yet? | |
| | | BC25 Junior Member
Posts : 98 Join date : 2011-02-01 Age : 29 Location : sunshine coast, Australia
| Subject: Re: OFFICIAL TUAA TOURNEY Wed Aug 17, 2011 7:18 am | |
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